(This page contains only the special moves and fatalities for the fighters from the XBox, Play Station 2 and the GameCube versions of the game. For much more moves download our Mortal Kombat: Deception - Special Moves and Fatality Guide)
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Jade, Kenshi, Scorpion, Mileena, Baraka, Sub-Zero, Sindel, Havik, Raiden, Li Mei, Kabal, Ermac, Nightwolf, Bo'Rai Cho, Noob Saibot and Smoke, Tanya, Shujinko, Hotaru, Ashrah, Dairou, Kobra, Darrius, Kira, Liu Kang
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- Mortal Kombat: Deception - Special Moves (This page contains only the special moves and fatalities for the fighters from the XBox, Play Station 2 and the GameCube versions of the game. For much more moves download our Mortal Kombat: Deception - Special Moves and Fatality Guide).
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- Game: Mortal Kombat: DeceptionSystem: PS2Me (GSTAR321) doing a live commentary and playthrough of Mortal Kombat: Deception's Chess Kombat mode.Mortal Komba.
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Abbreviation - Move
B - Back
F - Forward
D - Down
U - Up
1 - Attack 1
2 - Attack 2
3 - Attack 3
4 - Attack 4
CS - Change Style
BL - Block
PlayStation 2 | XBox | GameCube | |
Attack 1 | Square | X | B |
Attack 2 | Triangle | Y | Y |
Attack 3 | X | A | A |
Attack 4 | Circle | B | X |
Hara-Kiri
You can perform Hara-Kiri only when your opponent switch to Fatality mode and tries to perform a Fatality on you.
Mortal Kombat: Deception - Special Moves and Fatality Guide (All Versions): Download
Jade
Place Of Origin: Edenia
Alignment: Good
Allies: Kitana, Sindel
Foes: Tanya, Mileena
Fighting Styles: Fan Zi, Kuo Shou, Bojutsu
Special Moves:
Vanishing Winds: B, F, 1
Blazing Nitro Kick: B, F, 4
Razor-Rang: D, B, 3
Dodging Shadows: D, F, 2
Finishing Moves:
Fatality 1: B, F, U, F, 1 (sweep)
Fatality 2: B, F, F, F, 2 (close)
Hara-Kiri: F, F, F, B, 2
Kenshi
Place Of Origin: Earthrealm
Alignment: Good
Allies: Sonya, Jax, Sub-Zero
Foes: Shang Tsung
Fighting Styles: Tai Chi, Judo, Katana
Special Moves:
Telekinetic Slam: B, D, B + 1
Telekinetic Toss: D, B + 4
Telekinetic Push: F, F + 2
Tele-Flurry: B, F + 3
Mind Warp: D, B + 3
Finishing Moves:
Fatality 1: F, F, B, B, 2 (sweep)
Fatality 2: U, F, B, F, 2 (sweep)
Hara-Kiri: D, B, B, F, 4
Scorpion
Place Of Origin: Earthrealm
Alignment: Neutral
Allies: None
Foes: Quan Chi, Drahmin, Moloch, Sub-Zero
Fighting Styles: Hapkido, Moi Fah, Mugai Ryu
Special Moves:
Bloody Spear: B, F + 1
Hellfire: D, B + 2
Backflip Kick: F, B + 3
Teleport Attack: D, B + 3
Finishing Moves:
Fatality 1: F, D, F, F, 1 (sweep)
Fatality 2: F, B, F, B, 1 (close)
Hara-Kiri: D, D, U, B, 1
Mileena
Place Of Origin: Outworld
Alignment: Evil
Allies: Baraka, Shang Tsung
Foes: Kitana
Fighting Styles: Ying Yeung, Mian Chuan, Sai
Special Moves:
Rolling Thunder: B, D + 4
Soaring Sai: D, F + 2
Kick From Above: F, F + 4
Finishing Moves:
Fatality 1: F, F, D, D, 1 (sweep)
Fatality 2: U, U, F, F, 3 (far)
Hara-Kiri: B, D, F, B, 1
Baraka
Place Of Origin: Outworld
Alignment: Evil
Allies: Shao Kahn, Deadly Alliance, Dragon King
Foes: Bo'Rai Cho
Fighting Styles: Silat, Hung Gar, Blades
Special Moves:
Flying Shard: D, B + 1
Mutant Blades: F, F + 3
Chop Chop Blades: D, U + 3
Finishing Moves:
Fatality 1: F, U, D, 2 (close)
Fatality 2: F, D, B, F, 2 (sweep)
Hara-Kiri: D, B, U, B, 4
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Sub-Zero
Place Of Origin: Earthrealm
Alignment: Good
Allies: Smoke, Frost, Raiden
Foes: Quan Chi, Hotaru, Scorpion
Fighting Styles: Shotokan, Dragon, Kori Blade
Special Moves:
Ice Clone: D, B + 1
Freeze Ball: D, F + 3
Cold Shoulder: B, F + 4
Finishing Moves:
Fatality 1: F, B, D, F, 2 (close)
Fatality 2: B, D, F, D, 1 (sweep)
Hara-Kiri: D, U, D, U, 2
Sindel
Place Of Origin: Edenia
Alignment: Good
Allies: Kitana, Jade
Foes: Shao Kahn, Tanya
Fighting Styles: Zha Chuan, Fu Jowpai, Kwan Do
Special Moves:
Banshee Scream: F, F + 1
Star Screamer: F, F + 3
Sliding Foot Grab: B, F + 1
Finishing Moves:
Fatality 1: B, F, F, B, 1 (sweep)
Fatality 2: U, U, B, F, 3 (sweep)
Hara-Kiri: F, U, U, D, 4
Havik
Place Of Origin: The Realm Of Chaos
Alignment: Neutral
Allies: Kabal, Kira, Kobra, Darrius
Foes: Hotaru, Dragon King
Fighting Styles: Snake, Tang Soo Do, Morning Star
Special Moves:
Torso Spin: D, B + 1
Diving Corpse: D, F + 1
Crackling Legs Projectile: B, F + 2
Head Snap: B, F + 2
Corpse Taunt: F, B + 4
Finishing Moves:
Fatality 1: D, F, F, U, 4 (close)
Fatality 2: F, F, F, B, 2 (sweep)
Hara-Kiri: D, U, U, U, 2
Raiden
Place Of Origin: The Heavens
Alignment: Good
Allies: Liu Kang, Kung Lao
Foes: Shang Tsung, Quan Chi, Dragon King, Shinnok
Fighting Styles: Nan Chuan, Jujutsu, Staff
Special Moves:
Static Teleport: D, U + 3
Lighting Bolt: D, B + 1
Shocking Touch: F, F + 2
Flying Thunder God: F, F + 4
Finishing Moves:
Fatality 1: B, D, F, D, 1 (sweep)
Fatality 2: U, D, F, F, 1 (far)
Hara-Kiri: F, U, U, B, 1
Li Mei
Place Of Origin: Outworld
Alignment: Good
Allies: Bo'Rai Cho
Foes: Shang Tsung, Quan Chi, Kano
Fighting Styles: Lui He Ba Fa, Mi Zong, Kun Lun Dao
Special Moves:
Nova Blast: D, B + 1
Carnival Spin: F, D + 3
Flying Flurry: F, F + 2
Flipping Heel Kick: D, B + 4
Finishing Moves:
Fatality 1: F, F, F, F, 1 (sweep)
Fatality 2: U, B, F, F, 4 (sweep)
Hara-Kiri: U, D, U, D, 3
Kabal
Place Of Origin: Earthrealm
Alignment: Good
Allies: Kano
Foes: Mavado
Fighting Styles: Sun Bin, Goju Ryu, Hookswords
Special Moves:
Raging Flash: B, F + 4
Plasma Blast: D, F + 1
Nomad Touch: D, B + 2
Finishing Moves:
Fatality 1: F, U, U, U, 3 (close)
Fatality 2: U, U, D, D, 2 (close)
Hara-Kiri: F, U, U, D, 2
Ermac
Place Of Origin: Unknown
Alignment: Good
Allies: Kenshi, Liu Kang
Foes: Dragon King, Ashrah
Fighting Styles: Hua Chuan, Choy Lee Fut, Axe
Special Moves:
Mystic Float: D, U + 3
Mystic Bomb (Only During Mystic Float): D + 3
Dive Kick (Only During Mystic Float): F + 3
Telekinetic Throw: F, B + 2
Telekinetic Slam: B, D, B + 4
Hado-Energy: D, B + 1
Finishing Moves:
Fatality 1: D, B, B, D, 3 (sweep)
Fatality 2: B, D, B, D, 4 (sweep)
Hara-Kiri: D, U, U, D, 3
Nightwolf
Place Of Origin: Earthrealm
Alignment: Good
Allies: Liu Kang, Raiden, Kung Lao
Foes: Dragon King, Shao Kahn
Fighting Styles: Valtudu, Tae Kwon Do, Tomahawks
Special Moves:
Spirit Arrow: D, B + 1
Rhino Charge: F, F + 4
Lightning From Above: D, U + 1
Reflector: B, F + 2
Finishing Moves:
Fatality 1: B, F, B, F, 1 (far)
Fatality 2: D, F, D, U, 2 (sweep)
Hara-Kiri: U, U, U, U, 3
Bo'Rai Cho
Place Of Origin: Outworld
Alignment: Good
Allies: Kung Lao, Kitana, Liu Kang, Li Mei
Foes: Shang Tsung, Quan Chu, Baraka, Shao Kahn
Fighting Styles: Sumo, Drunken Fist, Jojutsu
Special Moves:
Puke: B, F + 2
Monkey Flips: D, B + 1
Belly Bash: F, F + 4
Earthquake: F, B + 3
Finishing Moves:
Fatality 1: D, U, F, F, 2 (sweep)
Fatality 2: U, U, B, F, 3 (sweep)
Hara-Kiri: B, B, F, F, 2
Noob Saibot and Smoke
Place Of Origin: Netherealm/Earthrealm
Alignment: Evil
Allies: United
Foes: Seb-Zero, Sektor
Fighting Styles: Monkey (Noob Saibot), Mit Zu (Smoke)
Special Moves:
Smokeycut: F, F + 4 (Smoke)
Stinky Cloud: U, D + 1 (Smoke)
Dark Assassin: D, B + 2 (Smoke)
Death From Above: F, F + 3
Dark Shadows: D, B + 3
We Live: D, B + 2 (Noob Saibot)
Darkness: U, D + 1 (Noob Saibot)
Finishing Moves:
Fatality 1: B, F, B, F, 4 (sweep) (Noob Saibot)
Fatality 2: U, D, D, F, 2 (sweep) (Smoke)
Hara-Kiri: D, U, U, D, 4
Tanya
Place Of Origin: Edenia
Alignment: Evil
Allies: Shinnok, Quan Chi, Dragon King
Foes: Kitana, Sindel, Jade, Liu Kang
Fighting Styles: Zi Ran Men, Yue Chuan, Kobu Jutsu
Special Moves:
Human Cannon Drill: F, F + 3
Air Fire Blast: D, F + 2
Surging Blast: D, B + 2
Split Flip Kick: D, B + 4
Find Me: U, D + 1
Finishing Moves:
Fatality 1: F, D, D, D, 1 (close)
Fatality 2: U, B, F, U, 2 (close)
Hara-Kiri: D, D, F, U, 3
Shujinko
Place Of Origin: Earthrealm
Alignment: Good
Allies: Damashi
Foes: Dragon King, Scorpion
Fighting Styles: Mantis, Shaolin Fist, Dan Tien Dao
Special Moves:
Note: Shujinko's Special Moves must first be unlocked in Konquest mode.
Ice Blast: D, F + 1
Flip Kick: D, B + 3
Bicycle Kick: F, F + 4
Tele Slam: B, D, B + 4
Foot Grab: F, B + 2
Power Fist: D, F + 2
Torpedo: F, F + 2
Spear: B, F + 1
Finishing Moves:
Note: Shujinko's Finishing Moves must first be unlocked in Konquest mode.
Fatality 1: U, D, D, F, 3 (close)
Fatality 2: B, U, F, F, 1 (close)
Hara-Kiri: D, B, D, B, 3
Hotaru
Place Of Origin: Realm Of Order
Alignment: Neutral
Allies: Dragon King
Foes: Dairou, Sub-Zero, Darrius
Fighting Styles: Ba Shan Fan, Pi Gua, Naginata
Special Moves:
Grasshopper: D, F + 4
Lava Burst: D, B + 1
Finishing Moves:
Fatality 1: F, U, B, D, 1 (sweep)
Fatality 2: D, F, B, F, 2 (close)
Hara-Kiri: U, B, B, B, 2
Ashrah
Place Of Origin: Netherealm
Alignment: Good
Allies: Shujinko
Foes: Ermac, Noob Saibot, Brotherhood Of Shadow
Fighting Styles: Chou Jaio, Ba Gua, Kriss
Special Moves:
Heavenly Light: D, B + 1
Lightning Blast: D, F + 1
Spin Cycle: D, U + 3
Nature’s Torpedo: F, F + 4
Finishing Moves:
Fatality 1: D, D, U, U, 2 (close)
Fatality 2: F, D, F, D, 2 (sweep)
Hara-Kiri: U, D, U, U, 2
Dairou
Place Of Origin: Realm of Order
Alignment: Neutral
Allies: Darrius, Damashi
Foes: Hotaru
Fighting Styles: Wing Chun, Escrima, Autumn Dao
Special Moves:
Tombstone Drop: F, B, D + 1
Stealthy Shadows: D, U + 3
Iron Leg: D, B + 2
Finishing Moves:
Fatality 1: D, U, B, B, 1 (sweep)
Fatality 2: D, D, B, 3 (close)
Hara-Kiri: B, B, B, D, 1
Kobra
Place Of Origin: Earthrealm
Alignment: Evil
Allies: Kira, Kabal
Foes: Shujinko and his allies
Fighting Styles: Shorin Ryu, Kickboxing, Kali Sticks
Special Moves:
Windmill Kick: D, B + 4
Burning Fist: D, F + 2
Tele-Punch: D, B + 2
Chi-Blast: D, F + 1
Crouching Chi-Blast: D, B + 1
Finishing Moves:
Fatality 1: D, B, F, D, 4 (close)
Fatality 2: F, B, F, F, 2 (close)
Hara-Kiri: U, U, B, B, 2
Darrius
Place Of Origin: Realm Of Order
Alignment: Neutral
Allies: Havik
Foes: Hotaru
Fighting Styles: Shinto Ryu, Leopard, Gauntlets
Special Moves:
Tricky Blast: B, F + 2
Twisty Kick: B, F + 4
Chest Cruncher: B, F + 1
Target Practice: D, F + 3
Finishing Moves:
Fatality 1: U, D, B, F, 3 (sweep)
Fatality 2: D, F, F, U, 1 (close)
Hara-Kiri: B, F, F, 2
Kira
Place Of Origin: Earthrealm
Alignment: Evil
Allies: Kabal, Kobra
Foes: Shujinko and his allies
Fighting Styles: Xing Yi, Kenpo, Dragon Teeth
Special Moves:
Black Dragon Ball: B, F + 4
Kiss Of Death: F, D, B + 1
Night Shade: D, F + 1
Finishing Moves:
Fatality 1: B, F, F, B, 4 (far)
Fatality 2: U, F, D, B, 3 (sweep)
Hara-Kiri: F, B, U, B, 3
Liu Kang
Place Of Origin: Earthrealm
Alignment: Good
Allies: Ermac, Kenshi
Foes: Shang Tsung, Dragon King
Fighting Styles: Jun Fan, Pao Chui, Nunchaku
Special Moves:
High Dragon Fire: F, F + 2
Low Dragon Fire: F, F + 1
Flying Kick: F, F + 4
Flying Bicycle Kick: D, F + 3
Finishing Moves:
Fatality 1: B, B, B, F, 2 (sweep)
Fatality 2: F, F, U, U, 3 (sweep)
Hara-Kiri: D, D, D, U, 3
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Goro
Note: This character is only available in the Nintendo GameCube version of the game.
Place Of Origin: Outworld
Alignment: Evil
Allies: Shao Kahn
Foes: Baraka, Kitana
Fighting Styles: Shokan, Kuatan, Dragon Fangs
Special Moves:
Ultimate Force: D, B + 1
Spinning Slaps: D, F + 2
Tremor Pound: U, D + 3
Leaping Stomp: D, U + 3
Finishing Moves:
Fatality 1: B, B, F, F, 3 (sweep)
Fatality 2: F, B, F, B, 1 (close)
Hara-Kiri: U, F, F, B, 4
Shao Kahn
Note: This character is only available in the Nintendo GameCube version of the game.
Place Of Origin: Outworld
Alignment: Evil
Allies: Goro
Foes: Kitana, Raiden, Liu Kang
Fighting Styles: Tai Tzu, Lui He, Wrath Hammer
Special Moves:
Explosive Blast: D, F + 1
Uplifting Knee: B, F + 3
Charging Spikes: F, F + 2
Emperor's Shield: D, B + 1
Ridicule: D, U + 1
Finishing Moves:
Fatality 1: D, U, U, F, 2 (sweep)
Fatality 2: B, F, D, F, 2 (close)
Hara-Kiri: D, U, U, D, 1
Mortal Kombat: Deception is a fighting game that was released in 2004 for the PlayStation, Xbox and Nintendo GameCube. This review focuses on the PlayStation 2 version.
Story
Mortal Kombat: Deception continues the story of Mortal Kombat: Deadly Alliance. Led by Raiden, the fighters of Earthrealm attempt to stop fighters led by the Dragon King Onaga.
Gameplay
You fight opponents and you win each round by depleting their health bar. If you win 2 out of 3 rounds, you win the match and you can unleash your special finishing move on your opponent.
Mortal Kombat: Deception has 26 characters. Nine out of the 26 characters are featuring in the game for the first time.
Old characters have been refreshed and come with new fighting styles and moves. Each character has 3 different fighting styles. You can switch between any of the styles during fights. You can use special attacks and unleash combos on your enemy. The fighting style resembles a traditional Mortal Kombat game, but with some improvements.
Combo breakers have now been introduced but you have a limited number of combo breakers to use per match. They give you an opportunity to bounce back if you are on the receiving end of a combo.
Character animations are great and fights are awesome. The characters balance each other nicely so no character holds a special advantage over another character. You can’t just use one character to spam moves continuously.
Fights are intense, bloody and gory like any other Mortal Kombat game. The Mortal Kombat series are known for being brutal, and Mortal Kombat: Deception is no different.
Special Finishing Moves
Each character in the game has two fatalities that can be used to finish off opponents brutally. Each character also has a suicide move that can end the round.
Fighting Arenas
The fighting arenas are interactive. Some areas of the arenas have death traps that kill any fighter that falls on them. You can disable the death traps if you wish. The arenas also have special weapons that any player can use.
Game Modes
There is the regular one-one-one mode that can be played versus another player or CPU. There is a Konquest mode which is a form of exploration/story/RPG game. The major character of this mode is Shujinko. You follow the story of Shujinko from when he was a trainee under Bo’ Rai Cho till just before the start of Mortal Kombat: Deception. Completing the Konquest mode will unlock other game characters, fight arenas and outfits.
There are two minigames in the game. They are Puzzle Kombat and Chess Kombat. Puzzle Kombat is a kind of puzzle game with disfigured versions of the game characters fighting each other. Chess Kombat is like a chess game but with player characters fighting each other to advance on the chessboard. The Krypt is a game mode that allows you to access hidden content via Koffins. Mortal Kombat: Deception comes with online gameplay making it the first fighting game to come with online features. You can play one-on-one fights and minigames online.
Bottom Line
Mortal Kombat: Deception is an excellent fighting game that remains a classic. The developers pushed their creativity to the peak and they introduced features that were later introduced into other fighting games. The Online mode, Konquest mode, minigames, refreshing story, balanced gameplay and other features make Mortal Kombat: Deception a remarkable fighting game that everyone should play.
Pros
- Good fighting game
- Online gameplay
- Nice minigames
- Good story
Cons
- Newly introduced characters aren’t that impressive