Horizontal/Vertical FOV Calculator. This calculator will convert an aspect ratio and horizontal FOV to a vertical FOV, useful for setting your favorite horizontal FOV in a game that uses vertical FOV. You can use either an aspect ratio, or, if you do not know your screen's aspect ratio, you can input your screen's resolution. Quick tutorial on how to change your field of view in Arma 3 as the games option menu doesn't have this option.(FOV CALCULATER LINK)http://hia3.com/tools/arm.
- 2Controls
- 4Settings
The Splendid Camera is available in Eden Editor and Debug Console. It can be used to capture scenes, look around the map or create splendid screenshots.
- Ctrl+P: Take a screenshot with screenshot command. More information's in the link
- F1: Open the debug console. When pointing at a target, it is stored to variable BIS_fnc_camera_target which you can freely manipulate with
- LMB: Camera Movement
- RMB: Camera rotation and pitch
- Ctrl + RMB: Camera banking
- Space: Teleports player under crosshairs
- M: Toggle map
- Ctrl + X: Export camera params
- CTRL + C: Copy camera parameters (Can be used in BIS_fnc_camera)
- CTRL + V: Paste camera parameters
- ESC: Exit
It is also possible to shot a screen via Steam (Default F12). See Steamworks Documentation for more information.
Changeable Controls
- W,S,A,D,Q,Y: Translational movement
- Left and Right Shift: Speed modifier
- -:Zoom out
- +: Zoom in
- Num 5: Reset view
- Num 2,4,6,8: Look around
- N: Toggle vision mode
- Backspace: Toggle interface
Save & load positions
Positions, including camera parameters can be stored by pressing CTRL + 0,1,2.....9.One a position was stored it can be loaded by pressing the number key of the slot is was saved in.
Exporting positions by pressing CTRL + C results in the following format:['Stratis',[6485.92,4680.7,25.018],244.086,0.7,[-45.4546,0],0,0,721.084,0.3,0,1,0,1]
0: String Island name
1: Position Position of the camera
2: Number Direction of the camera
3: Number FOV
4: Array [Pitch,Bank]
5: Number Focus
6: Number Aperture
7: Number Daytime
8: Number Overcast
9: Number Acctime
10: Number Brightness
11: Number Contrast
12: Number Saturation
Calling BIS_fnc_camera with the exported array will automcatically open the camera and move to the given position with given parameters.['Paste',['Stratis',[6111.09,4434.62,32.4268],242.722,0.7,[-35.7576,0],0,0,721.084,0.3,0,1,0,1]] callBIS_fnc_camera;
The camera comes also with the possibility to change the appearance of the current scene by allowing the player to change various parameters.
Focus
Changes the distance between the virtual lens and the sharp area of the photo. Default AUTO
Aperture
Defines how much light enters the virtual lens. A higher value means less light, but a photo which is sharp even in the corners. A low value means it’s only sharp in the center and gradually becomes unsharp.
Brightness
Changes the brightness of the photo.
Contrast
Changes the contrast of the photo.
Saturation
Defines how vivid the photo will be. Zero means black/white.
Daytime
Time of the day in format 0-24h.
Overcast
Defines how cloudy the scene will be.
Acctime
Defines the simulation time of the scene. Zero means no movement
Use the links below to quickly jump to the help you need:
Best Viewmodel Settings
The best viewmodel settings vary from person to person, but the general consensus is that the more 'out of the way' your viewmodel is the better. This is because the viewmodel will obstruct your view less, allowing for better visibility.
To set optimal, most out-of-the-way, viewmodel settings, copy and paste the below command into your developer console:
viewmodel_offset_x 2.5; viewmodel_offset_y -2; viewmodel_offset_z -2; viewmodel_fov 54Copy
We have outlined what each of these commands does below.
How to Change Viewmodel
Your viewmodel is your character's hands, the gun that you're holding, and anything else fixed in-front of the camera when in first-person mode. There are four commands commands that change the position of your viewmodel, they are outlined in the table below:
Name | Min/Max | Description | Best Setting |
---|---|---|---|
viewmodel_offset_x | -2.5 to 2.5 | Changes how far right or left your gun is | viewmodel_offset_x 2.5Copy |
viewmodel_offset_y | -2 to 2 | Changes how close your gun is to your character | viewmodel_offset_y -2Copy |
viewmodel_offset_z | -2 to 2 | Changes how far up or down your gun is | viewmodel_offset_z -2Copy |
viewmodel_fov | 54 to 68 | Changes the field of view of your viewmodel | viewmodel_fov 54Copy |
To change your field of view to something other than our recommended settings outlined above, simply replace the number at the end of the command with a number between the command's 'Min/Max' from the table.
How to Move Viewmodel to Left or Right (cl_righthand)
By default, your gun is on the right hand side of your screen in CS:GO. For some players, especially those that are left handed, this may not be preferable. You can move the gun to the left hand side of your screen with the following command:
cl_righthand 0Copy
To move your gun to the right hand side of your screen, use the following console command:
cl_righthand 1Copy
How to Change Your Field of View (FOV) with Commands
How To Change Fov Arma 3
There are two types of field of view: your viewmodel's FOV, which changes the position of your viewmodel (your hands and gun in first person mode) and your camera's FOV, which changes how zoomed in and out your camera is. Only your viewmodel's FOV can be changed in servers without cheats (matchmaking, etc). To change your camera's FOV, you need to be in a server with sv_cheats 1.
How to Change Viewmodel FOV
Your viewmodel's field of view in CS:GO can be set to a value between 54 and 68. To set it to 68, its maximum value, type the following command into the developer console:
How To Change Fov In Arma 3
viewmodel_fov 68Copy
To set your viewmodel's field of view to 54, which is its lowest possible value, use the following command:
viewmodel_fov 54Copy
Change 54 or 68 to your desired FOV (must be between 54 and 68), it might take some playing around with to get your most preferable field of view.
How to Change Camera FOV (sv_cheats)
Changing the field of view your camera has can only be done on a server with sv_cheats enabled. You can enable sv_cheats by typing the following command into the console:
sv_cheats 1Copy
After enabling sv_cheats, you can change your field of view by replacing NUMBER in the below command with the FOV you wish to set (default is 90):
fov_cs_debug NUMBERCopy
Since the default FOV for CS:GO is 90, the below command would make your field of view larger by setting it to 120 (meaning you can see more in your camera):
fov_cs_debug 120Copy
And this command would make your FOV smaller by setting it to 50 (meaning you'd be able to see less than usually:
How To Change Fov Arma 3
fov_cs_debug 50Copy